![]() You need gold in order to buy packs and expand your card collection. You'll also get a chance to play around with some Standard cards that might not be in your permanent collection. ![]() They have unique cards not available in multiplayer matches, producing some high-power, high-fun outcomes. If you ever feel the fatigue settling in, play some Solo Adventures. Meanwhile you're more likely to close the gap with only two years of cards to be considering. Playing Wild would expose you to challenges that a limited collection will have a hard time dealing with. Standard mode means you'll only encounter cards that have been released in the last two years. ![]() Casual matches are less competitive, and you'll bump into players who are simply experimenting, or bots that play predictable decks. To keep your sanity intact, try playing Casual Standard matches. There are multiple game modes to enjoy, but they can get competitive pretty quickly. If you're unable to remove the smaller minions via spells, other small minions, or a combination of the two, it may make sense to simply attack your opponent directly to take advantage of the full attack before your opponent trades on their turn. You only need 1 damage to kill their minion, so the extra damage from your minion's attack would be going to waste. Victories are built on successive efficient trades like these.Ĭonversely, if you're the one with the 5/2 minion, trading into your opponent's 2/1 is highly inefficient. Even though you both lose your respective minions when you attack it, your opponent is losing a more valuable minion. The damage potential of your opponent's minion is higher than yours (5 attack versus your 2) as is its survivability (2 health versus 1). For example, if you have a 2/1 creature as above, and your opponent has a 5/2, you're in a good spot to trade. Ideally, you want to be taking out bigger creatures with smaller creatures. When you attack a minion with one of your own, both sides are dealing and receiving damage at the same time. Inevitably, you're going to have to decide which of your opponent's minions to attack. You won't always be able to take care of opponent's minions with spells. Your own healing effects and spells can also help ensure your minions get good mileage before they're destroyed, so don't be shy about healing them instead of yourself. That means they can last longer on the board and do more damage turn-over-turn. Secondly, using spells to remove enemy minions means your own minions don't take damage from them in combat. Cumulatively, that minion will do more damage than a single spell. Spells will do their damage once and be done, but minions can attack turn after turn if left unopposed. While zapping your opponent in the face with a lightning bolt may be tempting (taking them out is the point, after all), removing one of their minions from play is often the smarter move for a few reasons. Most of the time you'll want to prioritize having more minions in play than your opponent. You'll want to get through that before reading on here. One of the first things you'll be doing after installing the game will be the tutorial which runs through the specifics of playing cards and attacking with minions.
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